Medium Humanoid (Goblinoid), Chaotic Evil
Armor Class 15 Leather Armor
Hit Points 37 (8d8 + 1)
Speed 35 ft.
STR
15 (+2)
DEX
19 (+4)
CON
13 (+1)
INT
16 (+3)
WIS
14 (+2)
CHA
14 (+2)
Skills Acrobatics +0, Performance +0
Senses Passive Perception 10
Languages Common, Goblin
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Actions

Scimitars. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 11 (2d6 + 4) slashing damage. 

Triple Stab. Three Melee Weapon Attacks: +6 to hit, reach 5 ft., 1 target. Each Hit: 6 (1d4 + 4) piercing damage. If a knife hits, the next 2 attacks have a +2 to hit and +2 damage. Recharge (6)

Flying Knives. Three Ranged Weapon Attacks: +6 to hit, range 30/90 ft., 1 target. Each Hit: 6 (1d4 + 4) piercing damage. Recharge (5-6)

Reactions

Dodge. When attacked, the goblin can gain a +3 to Ac for this attack. Recharge (6)

Description

A tall goblin with many knives swirling around it.

DonnyDaGoblin

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