Large Undead, Neutral
Armor Class 15 Natural Armor
Hit Points 37 (5d10 + 10)
Speed 50 ft.
STR
17 (+3)
DEX
15 (+2)
CON
15 (+2)
INT
9 (-1)
WIS
14 (+2)
CHA
7 (-2)
Saving Throws WIS +4
Skills Perception +4
Damage Resistances Force
Condition Immunities Charmed
Senses Darkvision Darkvision 120ft, Passive Perception 14
Languages Wolf
Challenge 2 (450 XP)
Proficiency Bonus +2
Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 10(2d6 + 3) Piercing damage plus 4(1d8)force damage.

 

Reactions

Force Block. The wolf spirit can block an attack meant for a creature withing 10 feet. It takes the damage instead of the target.

Description

The spirit wolf is an ancient wolf spirit that comes to life when it is called. It takes the form of a wolf but shimmers and glowes slightly. It usually is called back by a wolfbrother barbarian.

Zuchiniboi

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