Amphibious. The crab can breathe air and water.
Damage threshold: Any attacks that do less then 100 damage are ignored as they just glance off. Exception: Attacks from the inside do full damage and cause a reaction.
Claw. Melee Weapon Attack: +8 to hit, reach 20 ft., one target. Hit: 52 (4d20 + 10) bludgeoning damage, and the target is grappled (escape DC 30). The crab has two claws, each of which can grapple only one target.
When creatures under the shell attack the crab it will bash its shell doing 52 (4d20 + 10) Bludgeoning damage, and the targets are prone.
Description
The Crawling Fortress Crabs range in size and the smaller ones are used as large submarines and some are huge cities for many sea creatures like merfolk, Sahuagin and others. The crab does not mind having these creatures inside unless they do damage. Some think its safer to build above the shell.
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Posted Jun 14, 2020I made this LOL