Aaron may rest at the end of each attack and regain 2 Hp, Aaron can repeat this action infinitely.
Multiattack. The giant makes two greatclub attacks.
Greatclub. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.
Rock. Ranged Weapon Attack: +8 to hit, range 60/240 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage.
Aaron has acid breath reaching 30 Ft from his location.
Description
Hill giants are selfish, dimwitted brutes that hunt and raid in constant search of food. Their skins are tan from lives spent beneath the sun, and their weapons are uprooted trees and rocks pulled from the earth.
Lair and Lair Actions
Aaron resides on a lazy boy shaped hill constantly glaring at his less intelligent allied neighbor JFT.
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