Tiny Beast, Chaotic Neutral
Armor Class 12 natural armor
Hit Points 32 (8d10 + 18)
Speed 60 ft., Climb 40 ft.
STR
19 (+4)
DEX
18 (+4)
CON
17 (+3)
INT
2 (-4)
WIS
15 (+2)
CHA
5 (-3)
Saving Throws DEX +7
Skills Acrobatics +14, Perception +5
Damage Vulnerabilities Fire
Damage Immunities Cold
Condition Immunities Invisible
Senses Darkvision Eyes glow when using Darkvision, Passive Perception 16
Languages Celestial
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Pounce. If the barksnap moves at least 30 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the barksnap can make one bite attack against it as a bonus action.

Actions

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage.

Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage.

Description

The barksnap is a predatory dinosaur like creature of great strength, and speed.At first glance they appear to be covered in plants but on closer inspection it was revealed that they are actually made of leaf and wood.They can be found in forests or heavily wooded areas.When approaching prey they shake the mane of nettles on thier neck to make themselves look bigger.Thier main prey is hunters,loggers and anyone who gets to close to thier nesting grounds

Previous Versions

Name Date Modified Views Adds Version Actions
6/14/2020 9:00:35 PM
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Coming Soon

Monster Tags: Dinosaur

Habitat: Forest

Tiefling_Bard

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