Medium Beast, Unaligned
Armor Class 13 natural armor
Hit Points 4 (1d8)
Speed 50 ft.
STR
11 (+0)
DEX
16 (+3)
CON
11 (+0)
INT
2 (-4)
WIS
14 (+2)
CHA
5 (-3)
Senses Darkvision, Passive Perception 12
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Actions

Multiattack: The Beratuzh makes 2 attacks on its turn, one with its bite and one with its hooves.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 +3) piercing damage

Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 +3) bludgeoning damage. On a hit, the target must succeed on a  DC 12 Strength Saving Throw or be knocked prone.

Reactions

Pronk. If the Beratuzh has used any movement in the last turn, it can use its reaction to pronk- a startling vertical jump that distracts enemies attacking its allies. All enemy creatures within visual range must make a DC 15 Wisdom Saving Throw, becoming distracted on a failure. If the affected creature is within melee range of an ally of the pronking Beratuzh makes all attacks at disadvantage. If the affected creature is not within melee range of any allies, it must use all of its movement to move toward the pronking Beratuzh.

Monster Tags: Misc Creature

Habitat: ArcticGrassland

VemberSkye

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