Huge Undead (Frost Giant), Lawful Evil
Armor Class 15 (Patchwork Armor)
Hit Points 138 (12d12 + 60)
Speed 40 ft.
STR
23 (+6)
DEX
9 (-1)
CON
21 (+5)
INT
6 (-2)
WIS
8 (-1)
CHA
5 (-3)
Saving Throws STR +11, CON +10, WIS +4
Skills Athletics +10
Damage Resistances Cold; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Poison
Condition Immunities Exhaustion, Poisoned
Senses Darkvision 60 ft., Passive Perception 13
Languages Understands all languages it knew in life but can't speak
Challenge 13 (10,000 XP)
Proficiency Bonus +5
Traits

Ice Sheath. At the start of each of it's turns, Blidvog becomes coated in a sheath of eldritch ice, gaining 25 temporary hit points.  This feature does not occur if Blidvog has taken fire damage since it's last turn.

Actions

Multiattack. The giant makes 3 attacks: One with it's greatclub, and two with it's dagger.

Greatclub. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit:  14 (2d10 + 2) bludgeoning damage plus 4 (1d8) cold damage.

Dagger. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Cold Breath (Recharge 6) The giant exhales an icy blast in a 30-foot cone.  Each creature in that area must make a DC 15 Constitution saving throw, taking 45 (10d8) cold damage on a failed save, or half as much damage on a successful one.

Legendary Actions

Dagger. Blidvog makes one attack with it's dagger.

Icy Glare. (Costs 2 Actions) Blidvog casts it's gaze on a creature within 15 ft.  That creature must make a DC 15 Constitution Saving throw, taking 2d10 cold damage and having its movement reduced by half until the end of it's next turn.  On a successful save, the creature takes half as much damage, and its speed is not reduced.

 

Monster Tags: undeadhumanoid

AkoumTheDevourer

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