Gargantuan Monstrosity, Chaotic Evil
Armor Class 18 Natural Armour
Hit Points 300 (29d20 + 10)
Speed 40 ft.
STR
26 (+8)
DEX
16 (+3)
CON
22 (+6)
INT
16 (+3)
WIS
5 (-3)
CHA
5 (-3)
Saving Throws STR +14, CON +12
Senses Passive Perception 16
Languages --
Challenge 18 (20,000 XP)
Proficiency Bonus +6
Traits

Amorphic. The Krasis is able to change shape in order to fit through spaces 1 inch thick at smallest. The Krasis always changes shape to fit into its surroundings. There are 3 specific amorphic forms available to the Krasis that affect its AC and max HP. All HP loss is carried over from the previous amorphic shape, even if this would result in the death of a Krasis. 

TINY (mouse-sized) - Max HP: 30, AC: 21. When tiny, the Krasis deals quarter damage.

MEDIUM (humanoid) - Max HP: 100, AC: 20. When medium, the Krasis deals half damage.

GARGANTUAN (base size) - Max HP: 300, AC: 18.

Brutal Beast. Any creature hit by an attack from this Krasis must succeed a strength saving throw (DC 19) or be stunned for 3 turns. The affected creature can repeat this saving throw at the end of each of its turns.

Adaptive Hide. If the Krasis has taken more than 50 damage between the end of his previous turn and the start of his current turn, his AC increase by +1.

Regenerative. At the start of each of its turns, the Krasis regains 10% of the max HP of its current amorphic form. Additionally, once a Krasis has been reduced to 0 HP, if any body parts are left intact the Krasis can regenerate fully from the body part over 24 hours.

Specialized Siege Monster. The Krasis deals quadruple damage to constructs.

Actions

Multiattack. The Krasis makes 2 attacks a turn, both with its Batter OR once with Trample and once with Batter.

Batter. Melee Weapon Attack: +13 to hit, reach 5 ft., 1 target. Hit: 30 (8d6 + 6) bludgeoning damage.

If the Krasis has moved a minimum 20ft towards its target, it can attack with Trample.

Trample. Melee Weapon Attack: +16 to hit, reach 5ft., 1 target. Hit: 45 (10d8 + 5)  bludgeoning damage.

Description

The Battering Krasis is a hybrid hammerhead shark-buffalo. Designed to be a living battering ram, the Krasis can destroy fortifications with ease, allowing other units to lay waste to the enemies within. It was the first Category 5 Krasis developed, and is seen as the toughest.

FlemishDude