Small Celestial, Chaotic Neutral
Armor Class 16 Natural Armor
Hit Points 36 (6d6)
Speed 40 ft., Fly 25 ft.
STR
18 (+4)
DEX
10 (+0)
CON
14 (+2)
INT
5 (-3)
WIS
10 (+0)
CHA
18 (+4)
Damage Resistances Damage from Spells
Condition Immunities Frightened, Grappled, Restrained
Senses Darkvision 60ft, Passive Perception 10
Languages Abyssal, Celestial, Infernal
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Charge. If chunk moves at least 20 feet straight toward a target and then hits it with headbutt attack on the same turn, the target takes an extra 7 (2d6) piercing damage.  

Anti-Magic Field. As soon as chunk touches the ground an anti-magic field that is 3(1d6*10) ft. is put up. 

Glow. Chunk has a constant glow that luminates 5 ft. around him.

 

 

 

Actions

Lick. Action Melee Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6+4) necrotic damage.

Headbutt. Action Melee Attack: +8 to hit, reach 5 ft., one target. Hit: 5(1d10) bludgeoning damage.

 

Description

Chunk is the nephew of the celestial space cow chonk the demi god of mischief.  Chunk is a small cow with two tiny wings. Chunk is always flying 1 ft. off the ground. When he touches the ground a mysterious force is released. 

Monster Tags: beast companion

Habitat: Grassland

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