Fey ancestry. The warriors have advantage on saving throws against being charmed, and magic can’t put them to sleep.
Aabicur blood. The Aabicur blood lets the Aabicur chief heal their comrades. Once per turn the Aabicur warrior can give up to 20 of its health to a friendly humanoid within 5 feet away from it. The other Aabicur will heal the amount given to it but will not go over it's hit point maximum.
Innate spellcasting. The Aabicur chief's spellcasting ability is Wisdom (spell save DC 11). It can innately cast the following spells, requiring no material components:
At will: mold earth, dancing lights
2/day each: fog cloud, entangle 1/week each: fireball, barkskin
Multiattack. The Aabicur warrior can make three melee attacks or two ranged attacks per turn.
Scimitar. Melee Weapon Attack: +7 to hit, reach 5 ft., 1 target. Hit: 7 (1d6 + 5) slashing damage. plus (1d4) poison damage and the target is poisoned for one minute.
Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., 1 target. Hit: 7 (1d6 + 5) piercing damage. plus (1d4) poison damage and the target is poisoned for one minute.
Parry. The chief adds 4 to its AC against one melee attack that would hit it. To do so, the chief must see the attacker and be wielding a melee weapon.
Description
Aabicur chiefs are highly trained fighters they usually train for 38 years before they are considered ready to be chiefs, they also learn better spells from the shamans and they can hit super hard with their attacks.
The Aabicurri lands are also home to Orcs that have evolved too, the orcs send down their people to kill the Aabicur warriors and sometimes succeed in taking over villages. Also there human tribes that have delved underground and had dramatic changes to their bodies.
The Aabicurri lands are usually close to the throat of the world were the keeper of the seven winds lives, If any party comes they might want to go to a peaceful village so they can learn the spells like the one above.
what's the range on the darkvision?
What world are the Aabicuri set in? I think they are super cool, but I don't understand who the keeper of the seven winds is.
Oooh i like your balancing! Cant wait to use them! Ill let you know how it goes!
i have to agree with gamer