Armor Class
14
(Ring mail)
Hit Points
152
(16d10 + 64)
Speed
40 ft.
STR
20
(+5)
DEX
8
(-1)
CON
18
(+4)
INT
5
(-3)
WIS
7
(-2)
CHA
7
(-2)
Senses
Darkvision 60 ft., Passive Perception 8
Languages
Common, Giant
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Actions
Multiattack. The Ogre Maul makes two attacks with it's maul.
Maul. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 19 (4d6 + 5) bludgeoning damage
Javelin. Melee or Ranged Weapon Attack: +8 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 12 (2d6 + 5) piercing damage.
Description
Ogres are hulking giants notorious for their quick tempers. When its rage is incited, an ogre lashes out in a frustrated tantrum until it runs out of objects or creatures to smash. Ogre Mauls are worse, they have an even shorter temper and are even stronger. Most creatures stay out of their way, but smart warlords use them to batter down walls with their thick skulls and giant mauls.







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