Tiny Beast, Chaotic Evil
Armor Class 18 Natural Armor
Hit Points 130 (10d20 + 25)
Speed 30 ft., Climb 200 ft.
STR
20 (+5)
DEX
12 (+1)
CON
18 (+4)
INT
4 (-3)
WIS
16 (+3)
CHA
4 (-3)
Saving Throws STR +9, CON +8
Skills Athletics +18, Perception +3
Damage Vulnerabilities Necrotic, Psychic, Radiant
Damage Resistances Acid, Cold, Fire, Force; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Lightning, Poison, Thunder
Senses Passive Perception 13
Languages Abyssal Knows Big Monkey Language
Challenge 11 (7,200 XP)
Proficiency Bonus +4
Traits

Legendary Resistances. Big Monkey has 5 Legendary Resistances

Lightning Recharge. He gains an additional 1/4 lighting damage dealt instead gos to 

Actions

Multiattack. The Big Monkey makes two fist attacks.

Fist. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 23 (4d8 + 5) bludgeoning damage.

Poo. Ranged Weapon Attack: +12 to hit, range 25/50 ft., one target. Hit: 10 (2d4 + 5) bludgeoning damage. If hit the creature must make a Constitution saving throw of 16 or take 20(3d12) Poison damage

Legendary Actions

2 Legendary actions

As a legendary action he can enter a rage and gain  200 temp hitpoints. (can do this once 2 per rounds)

As another legendary action he can chaotically add a +8 to his armor class for 1d4 round (recharge 4 rounds)

Description

So basically he monkey

Previous Versions

Name Date Modified Views Adds Version Actions
6/16/2020 11:20:29 PM
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6/17/2020 6:16:39 PM
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6/17/2020 6:35:56 PM
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6/17/2020 6:44:17 PM
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6/17/2020 6:48:00 PM
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Monster Tags: Misc Creature

Habitat: Forest

zmegaman21

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