Medium Humanoid (Any Race), Any Alignment
Armor Class 15 (Studded Leather)
Hit Points 108 (14d8 + 45)
Speed 30 ft.
STR
11 (+0)
DEX
16 (+3)
CON
16 (+3)
INT
11 (+0)
WIS
18 (+4)
CHA
12 (+1)
Saving Throws WIS +6
Skills Animal Handling +5, Perception +2
Senses Passive Perception 12
Languages Any two language (usually Common and one other)
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Animal Companion. The beast tamer is bonded to a beast, which is its animal companion. The companion acts on its own initiative, but otherwise obeys the beast master's commands. As a bonus action, the beast master can command its companion to use its reaction to take the dash, disengage, or help action.

Animal Instinct. The beast tamer has advantage on Wisdom (animal handling) checks to tame or subdue beasts.

Spellcasting. The beast master is an 15th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 14). It has the following ranger spells prepared:

1st level (4 slots): animal friendship, beast bond, speak with animals

2nd level (3 slots): animal messenger, beast sense, locate animals or plants

3rd level (3 slots): conjure animals, water breathing

4th level (2 slots): locate creature

Actions

Multiattack. The beast tamer makes two whip attacks or two longbow attacks.

Whip. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 5 (1d4 + 3) piercing damage. This attack does 2d4 bonus damage against beasts.

Longbow. Ranged Weapon Attack: +5 to hit, ranged 150/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

Description

Beast tamers make their living breaking in beasts of the wild. Once tamed, these beasts can sure as pets, companions, or mounts.

Monster Tags: NPC

Habitat: ArcticCoastalForestGrasslandHillMountainUnderdarkUrban

Phib

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