Armor Class
16
(natural armor)
Hit Points
105
(10d12 + 40)
Speed
40 ft.
STR
21
(+5)
DEX
8
(-1)
CON
19
(+4)
INT
8
(-1)
WIS
9
(-1)
CHA
6
(-2)
Skills
Perception +2
Senses
Passive Perception 12
Languages
Giant
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Actions
Multiattack. The giant makes two greatclub attacks.
Gaint sword. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.
Call of Ares to strike with supernatural accuracy. When you make an attack roll, you can use your Channel Divinity to gain a +10 bonus to the roll. You make this choice after you see the roll, but before the DM says whether the attack hits or misses. Twice per day
Casting Time: 1 bonus action
Range: 60 feet
Components: V
Duration: Concentration, up to 10 minutes
A shimmering field appears and surrounds a creature of your choice within range, granting it a +2 bonus to AC for the duration.
Description
Clerics of Ares are devout and viscous.
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