Medium Humanoid (Human), Chaotic Evil
Armor Class 14
Hit Points 39 (6d10 + 7)
Speed 20 ft., burrow 20 ft.
STR
14 (+2)
DEX
17 (+3)
CON
12 (+1)
INT
5 (-3)
WIS
12 (+1)
CHA
3 (-4)
Damage Immunities Poison
Condition Immunities Poisoned
Senses Blindsight 30 ft., Tremorsense 60 ft., Passive Perception 10
Languages Common
Challenge 2 (450 XP)
Proficiency Bonus +2

Underground adaptation. The Slaughterkin have adapted to their underground home. Once every two turns the Slaughterkin can attack four times: two with it's bite and two with its claws. To do so the Slaughterkin will lose (1d4) health and will have to move half its movement speed for the next round.

Innate Spellcasting. The Slaughterkin Summoner spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). It can innately cast the following spells, requiring no material components:

At will: chill touch, toll of the dead

4/day each: false life, inflict wounds

2/day each: Animate dead, blindness/deafness

Summon Dead. If the Summoner is at half health or lower it can use it's blood and a dead Slaughterkin body to summon a Ghoul or with two bodys summon a Ghast. The Slaughterkin will take (1d6) damage whenever it summons a Ghoul and it will take (2d6) damage when it summons a Ghast. The undead will attack anything in sight even the Summoner. If the Slaughterkin dies while casting the spell it automatically fails. 

 

    

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 10 (2d6 + 3) piercing damage. plus (1d6) poison damage and the target is poisoned for one minute.

Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) slashing damage. plus (1d6) poison damage, If the target is a creature other than an Aabicur elf or undead, it must succeed on a DC 12 Constitution saving throw or be paralyzed for one minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Description

These humans were delved underground by the orcs thousands of years ago, they have since evolved getting razor sharp teeth and claws with poison dripping off it's teeth and claws.

The orcs like taking the Slaughterkin to use as their slaves, the other Slaughterkin hate the orcs and have have made attacks on the civilizations of them, the Slaughterkin are powerful and overwhelming with their superior numbers they kill the orc people till there are none left.

The Aabicur people are mostly nice to them but they sometimes get into battles with them, the elves also like killing them to use their finger claws to make into poison tipped weapons.

Environment: Underdark

AlexosStormcloak

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