Medium Humanoid (Half-Dragon), Lawful Good
Armor Class 20 plate
Hit Points 280 (15d20 + 65)
Speed 50 ft.
STR
22 (+6)
DEX
18 (+4)
CON
20 (+5)
INT
15 (+2)
WIS
15 (+2)
CHA
18 (+4)
Saving Throws STR +14, DEX +12, CON +13, CHA +12
Skills Athletics +12, Perception +8, Persuasion +11
Damage Immunities Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine or Silvered
Condition Immunities Frightened
Senses Darkvision 60ft, Passive Perception 17
Languages English and any language known by her Master
Challenge 26 (90,000 XP)
Proficiency Bonus +8
Traits

Parameters. Strength B+, Endurance B, Agility B, Mana A, Luck A+, NP A++.

Invisible Air. This Noble Phantasm hides her blade as most people would recognize it thus revealing her identity. Due to the fact that enemies cannot see the blade, Artoria has advantage on all attacks with her sword.

Charisma BDue to being the great king of Camelot she has a natural talent for being a leader. In battle her and any creatures allied with her gain 20 additional hit points and a flat damage boost of 10.

Blessing from the lady of the Lake. With this blessing Artoria is capable of running up walls but must keep going until she reaches the top of whatever she runs along as she would fall if she stopped, taking damage while running also drops her. Also thanks to this blessing she is capable of running on water unimpeded. 

Magic Core. Due to having the blood of a dragon she has a Magic core rather than Magical Circuits. She is capable of generating large amounts of magic within her body. With her Magic Core whenever Saber uses a Mana Burst she does an additional 2d8 Damage. However due to her dragon trait, abilities that are more effective against dragons will affect her.

Magic Resistance A. Thanks to her dragon blood she has a innate resistance to magic, her rank is very high compared to other servants. If a magic user attempts to cast a spell on her and has a Mana of A or lower the magic will not have any affect on her. Thanks to her rank she is also capable of resisting command spells however doing so will render her incapacitated. 

Mana Burst A. Sabers main way of fighting, using her large magical reserves she can empower her strikes into devastating blows. Once per turn she can perform a max level Divine Smite however the d8's are replaced with d10's

Riding B. Atoria acquired many skills in life, she was known for he great skill in horseback riding. When translated into her servant form she gains the knowledge of vehicles in her masters world, with her skill level she can operate things like cars, motorcycles, planes, helicopters, etc and is capable of applying her magical energy into them to give them speed boosts.

Instinct A. Her countless battles and many hours of harsh training has formed into the skill instinct. With instinct she cannot be surprised and enemies that she fights have disadvantage to hit her if she can see them.

 

Avalon. Artoria's most powerful Noble Phantasm, however she does not possess it due to certain circumstances, however if her and her master can find it, as it still exists to this day she and her master will gain great strength. When its in her position she gains a reaction that acts as the ultimate defense and every turn she recovers 15 hit points, She can also give Avalon to her master granting them its healing factor as long as she is within 100ft of her master.

Due to being a servant she does she cannot survive long without a master to maintain her form. Due to her dragon blood she can survive without a master for at least 3 days.

Actions

Strike Air. Artoria focuses her energy into her blade briefly revealing its true form thrusting it forward unleashing gust of powerful wind. Enemies within a 60ft cone must succeed on a 20 dexterity saving throw or take 6d6+10 bludgeoning damage or half on a successful save.

Excalibur. An A++ Anti Fortress Noble Phantasm. Raising her blade aloft with both hands she completely reveals her golden blade extracting magical energy from the earth and herself. After swinging her blade down she unleashes a devastating attack. Enemies within a 10ft wide and tall, 100ft long line must succeed on a successful dexterity saving throw or take 16d12+60 radiant damage. Enemies who succeed take half damage. This is only usable if both hands are available. 

Multiattack. Saber makes three attacks with Excalibur.

Slash. longsword Weapon Attack: +12 to hit, reach 5 ft., 1 target. Hit:  2d10+16 slashing damage +2d8 radiant damage 

Bonus action. Mana Burst. Saber readies her magical energy causing her next strike to do an extra 5d10+2d8 radiant damage.

 

 

Reactions

Avalon (only if Avalon is found)(Recharges on a 6). If Avalon has been acquired Saber can use her reaction to completely negate all attacks until the start of her next turn.

Legendary Actions

Artoria has 3 Legendary Actions. She can use one or two at the end of a creatures turn. She can perform her Slash or Strike air. She regains her legendary actions at the start of her turn.

Slash (one legendary action). Artoria strikes with with Excalibur once.

Strike air (two legendary actions). Artoria uses Strike Air.

Artoria also has 3 legendary resistances, however it cannot be used against a ability that directly affects dragon creatures such as herself.

Description

The legendary King of Camelot. Artoria brought prosperity to her kingdom with the guidance of the great mage Merlin. As a knight she is very chivalrous and will not stand for any violent actions made against innocent lives and will constantly challenge her master if they aren't noble. She wishes to save Camelot from disaster and to make sure it lives on beyond the battle of Camlann.   

Previous Versions

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4/6/2020 2:17:37 AM
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Monster Tags: Human

Jsamich

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