Large Humanoid, Any Alignment
Armor Class 19 (Natural Armor)
Hit Points 97 (13d8 + 39)
Speed 40 ft.
STR
18 (+4)
DEX
14 (+2)
CON
16 (+3)
INT
10 (+0)
WIS
14 (+2)
CHA
16 (+3)
Saving Throws STR +7, CON +6
Senses Passive Perception 10
Languages One language (usually common)
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Martial Advantage. Once per turn, Chad can deal an extra 14 (4d6) damage to a creature he hits with a weapon attack as long as another ally of Chad's is within 5 ft. and that ally isn't incapacitated.

Actions

Multiattack. Chad makes three melee attacks. Alternatively, it can make two melee attacks and one other action.

Fist. Melee Attack: +9 to hit, reach 5 ft., one target. Hit: (1d10 + 4) bludgeoning.

Charge. If Chad moves 15 feet or more in one direction, he can use his bonus action to attempt to knock a target down. The target must succeed on a strength saving throw (DC 16) or be knocked prone and suffer full damage (1d12+4). If they succeed, they suffer half damage and are pushed 10 feet away.

Leadership (Recharges after a Short or Long Rest). For 1 minute, Chad can utter a special command or warning whenever a non hostile creature that it can see within 30 feet of it makes an attack roll or a saving throw. The creature can add a d4 to its roll provided it can hear and understand Chad. A creature can benefit from only one Leadership die at a time. This effect ends if Chad is incapacitated.

Rage. Chad can use his bonus action to rage. This lasts for 1 minute, and while he is raging, he is resistant to all non-magical physical damage.

Reactions

Quarterback's Brace. Chad adds 4 to his AC against one melee attack that would hit him. To do so, he must see the attacker.

Football Instincts. Chad can reduce the damage of a non-magical ranged attack by 1d10+8, so long as he can see the attacker.

Legendary Actions

Chad can use his legendary action to give himself a second reaction (2 uses)

Description

The captain of the football team and 3-time class president, Chad Lexington is as jock-esque as they come. He spends his time flirting with the cheerleaders, working out, getting nerds to do all his homework for him, and just being a general asshat.

Lair and Lair Actions

Football Field

If Chad drops below two thirds of his health, he can gain inspiration from the crowd, which will allow him to heal 2d10+5 hit points. This can only be used once.

If all of Chad's minions are depleted, he can call out 2 more jock sprinters and a jock. This can only be used once.

Previous Versions

Name Date Modified Views Adds Version Actions
6/19/2020 2:11:42 AM
8
1
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Coming Soon

Habitat: Urban

Koalafied1997

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