Keen Hearing and Smell. Chef has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Interplanetary Origin: Chef can survive in a total vacuum, not requiring air or pressure.
Moon Walk. Chef can change his center of gravity at will and in doing so gains the following benefits:
- Chef can walk on any surface regardless of the orientation.
- Chef cannot be subject to fall damage.
- Chef can fall directly upwards at a movement speed of 30 and upon encountering a surface, land on all 4 feet.
- Chef can leap any distance but moves at a movement speed of 30.
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage.
Reverse Gravity (Recharge 6). Chef reverses gravity in a 10-foot-radius, 100-foot high Cylinder centered on himself. All creatures and Objects that aren't somehow anchored to the ground in the area fall upward and reach the top of the area when this ability is used. A creature can make a Dexterity saving throw (DC 15) to grab onto a fixed object it can reach, thus avoiding the fall.
If some solid object (such as a ceiling) is encountered in this fall, Falling Objects and creatures strike it just as they would during a normal downward fall. If an object or creature reaches the top of the area without striking anything, it remains there, oscillating slightly, for 1 minute. However, if Chef takes damage he must make a concentration check in order to maintain the effect.
Immovable Mass. If Chef is subject to an effect that would knock him prone or push him back, he can use his reaction to change his center of gravity and ignore the effect.
Description
Chef's origins are unknown. He is equally suited to live in space or on land and has the ability to hold his breath indefinitely. He is fiercely loyal and will protect his master until his last breath.
Previous Versions
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4/4/2020 10:14:00 PM
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6/19/2020 5:57:44 AM
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43
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