Large Construct, Unaligned
Armor Class 14 metals
Hit Points 40 (10d8)
Speed
STR
12 (+1)
DEX
8 (-1)
CON
18 (+4)
INT
7 (-2)
WIS
6 (-2)
CHA
7 (-2)
Saving Throws CON +6
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Charmed, Exhaustion, Frightened, Poisoned
Senses Passive Perception 8
Languages Knows the languages of it's creator but cannot speak
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Antimagic Susceptibility: The walking wall is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the walking wall must succeed on a constitution saving throw against the caster’s spell save DC or fall unconscious for 1 minute. When unconscious, it colapses, and loses the +2 AC if in wall form.

Actions

 Rearrange. The walking wall changes between a defensive wall and a mobile construct. While in the wall form, it has a +2 AC and gives full cover to those behind it, but cannot move. 

tuopi27

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