Armor Class
12
(natural armor)
Hit Points
38
(4d12 + 12)
Speed
40 ft.
STR
20
(+5)
DEX
9
(-1)
CON
17
(+3)
INT
6
(-2)
WIS
11
(+0)
CHA
6
(-2)
Senses
Passive Perception 10
Languages
The steed gains the ability to understand one language of your choice that you speak.
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Trampling Charge. If the baby pachyderm steed moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 11 Strength saving throw or be knocked prone. If the target is prone, the baby pachyderm steed can make one stomp attack against it as a bonus action.
Actions
Gore. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage.
Stomp. Melee Weapon Attack: +5 to hit, reach 5 ft., one prone creature. Hit: 16 (2d10 + 5) bludgeoning damage.
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