Legendary Resistance (3 Day). If the dragon fails a saving throw, it can choose to succeed instead.
Spellcasting. The dragon is a 3rd-level spellcaster. Its spellcasting ability is 4 (spell save DC 7, +8 to hit with spell attacks). The dragon has following fighter spells prepared:
Cantrips (at will): booming blade, fire bolt, ray of frost, sword burst, true strike, mending.
1st level (3 slots): alarm, cause fear, thunderwave.
2nd level (4 slots): detect thoughts, magic weapon, earthbind, cloud of daggers.
3rd level (5 slots): bestow curse, counterspell, fireball, remove curse, erupting earth.
Multiattack. The dragon makes 3 melee attacks.
Bite. Melee Weapon Attack: +10 to hit, reach 20 ft., 1 target. Hit: 13 piercing damage and 4 fire damage.
Claw. Melee Weapon Attack: +10 to hit, reach 20 ft., 1 target. Hit: 15 slashing damage.
Tail. Melee Weapon Attack: +10 to hit, reach 40 ft., 1 target. Hit: 14 bludgeoning damage.
Draconic Longsword. Melee Weapon Attack: +10 to hit, reach 15 ft., 1 target. Hit: 14 slashing damage, 5 fire damage, and 5 lightning damage.
Fire Breath. RangedWeapon Attack: +9 to hit, range 90/180 ft., 1 target. Hit: 27 fire damage.
Lightning Breath. RangedWeapon Attack: +9 to hit, range 100/250 ft., 1 target. Hit: 27 lightning damage.
Defensive Strength. If there are any creatures attacking the dragon's allies, than the dragon will magically give 2 of it's allies resistance to the type of damage it is taking for 4 turns. The dragon then loses 3 hit points in exchange for helping it's allies.
The dragon can take 1 legendary action. Only one legendary action option can be used at a time and only at the end of another creature's turn . The dragon regains spent legendary actions at the start of its turn.
Draconic Slashdown (Costs 2 Actions). The dragon makes 2 Draconic Longsword attacks. If the creature being attacked has it's hit points lowered to zero, it dies.
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