Gargantuan Giant, Neutral
Armor Class 22 Plated
Hit Points 300 (10d20 + 96)
Speed 40 ft.
STR
30 (+10)
DEX
15 (+2)
CON
27 (+8)
INT
16 (+3)
WIS
22 (+6)
CHA
22 (+6)
Saving Throws STR +16, CON +14, WIS +12, CHA +12
Skills Athletics +7, Insight +7, Perception +7
Senses Tremorsense, Passive Perception 17
Languages Giant, Telepathy
Challenge 18 (20,000 XP)
Proficiency Bonus +6
Traits

Keen Smell. The giant has advantage on Wisdom (Perception) checks that rely on smell.

Innate Spellcasting. The giant's innate spellcasting ability is Charisma. It can innately cast the following spells, requiring no material components:

At will: detect magic, fog cloud, light

3/day each: feather fall, fly, misty step, telekinesis

Actions

Multiattack. The giant makes two morningstar attacks.

Morningstar. Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 8) piercing damage.

Rock. Ranged Weapon Attack: +12 to hit, range 60/240 ft., one target. Hit: 30 (4d10 + 8) bludgeoning damage

Rainfall. When the action is cast it causes darkness and the feeling of rain to the targeted creatures. OK as in spell has +5 to hit

Legendary Actions

It can do something like the Pokémon move bide as it’s legendary action only can do it once per day

Mythic Actions

Go into a rage unlike you have ever seen it can even terrify barbarians out of their rates just how  powerful it becomes

Description

As those who have scenic and tell you it is head and shoulders above the storm giant and arguably more terrifying 

it skin is a dark gray almost black there’s only ever one and some say depending on when it was born it’s skin looks different saying if it was born near ducks it would have that dark gray skin midday light blue and sunset it will have a orange color

always wears armor

Habitat: Mountain

Fc_bard

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