Shepherd of the Dead: Any Zombies within 30 feet of the Crypt Keeper have advantage on Constitution Saving Throws.
Undead Fortitude: If an attack reduces the Crypt Keeper to 0 hit points, it must make a Constitution saving throw (DC 6 + damage taken) unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Spellcasting. The Crypt Keeper is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The Crypt Keeper has following [class name] spells prepared:
Cantrips (at will): Chill Touch, Firebolt, Shocking Grasp
1st level (4 slots): Inflict Wounds, Mage Armor, Witch Bolt
Description
Crypt Keepers are what remains of those who forsook their responsibilities to protect the dead from the machinations of necromancers and fiends alike. As punishment, they are cursed with the same undeath as their charges; however, they remain intelligent enough to understand the position they are in and become wrathful. In their anger, they turn to control of their newfound undead companions and work to corrupt the land they once protected.
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