Medium Monstrosity, Chaotic Evil
Armor Class 15 Hide Armor
Hit Points 18 (5d6 + 5)
Speed 40 ft., Climb 40 ft.
STR
11 (+0)
DEX
15 (+2)
CON
13 (+1)
INT
11 (+0)
WIS
11 (+0)
CHA
8 (-1)
Skills Athletics +5, Stealth +5
Senses Darkvision 70ft, Passive Perception 11
Languages All Only in a form that knows a particular language, Undercommon
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Fey Ancestry. The chitine has advantage on saving throws against being charmed, and magic can't put the chitine to sleep.

Sunlight Sensitivity. While in sunlight, the chitine has disadvan-tage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Web Sense. While in contact with a web, the chitine knows the exact location of any other creature in contact with the same web.

Web Walker. The chitine ignores movement restrictions caused by webbing.

Minor Telepathy The chitine has the ability to scan the mind of a victim for the person they trust the most

Shapeshifting Alpha Chitines can shapeshift into the form of those who their victim's trust

Actions

Multiattack. The chitine makes three attacks with its daggers.

Dagger. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (ld4 + 2) piercing damage. 

Description

Like regular Chitines, Alpha Chitines had four arms, each of which had an extra joint, each of which ended with claws, which allowed them to climb most surfaces. Their faces held faceted eyes and mandibles attached to their mouths. Chitines could spin webs from their stomach. Their skins secreted oil, preventing the Chitines from sticking to their own webs.

Unlike regular Chitines, Alphas could disguise themselves as people who meant a lot to their prey, thus luring them in.

FerrousQuasar

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