Gnome Cunning. The gnome has advantage on Intelligence, Wisdom, and Charisma saving throws against magic.
Keen Sight. The gnome has advantage on any Wisdom (Perception) checks that rely on sight.
Magical Attacks. The gnome's heavy crossbow attacks are magical. When the gnome rolls a critical hit, it can immediately fire another shot as a bonus action.
Innate Spellcasting. The gnome’s innate spellcasting ability is Intelligence (spell save DC 13). It can innately cast the following spells, requiring no material components:
At will: zephyr strike, longstrider, expeditious retreat
Multiattack. The gnome makes 3 heavy crossbow attacks.
Heavy Crossbow. Ranged Weapon Attack: +6 to hit, range 100/400 ft., one creature. Hit: 8 (1d10 + 3) piercing damage
Curving Shot. When the gnome misses an attack with their crossbow, they can use their reaction to attempt to redirect the bolt toward another creature within 10 ft. of the original target. The target must make a DC 13 Dexterity saving throw or take 8 (1d10 + 3) piercing damage
Comments