Fearless. The chaos knight fears nothing, they have the bravery of knights and the willpower of demons. (They can not be charmed, and frightened)
Multiattack. The chaos knight makes two melee attacks.
Cataclysmic Doomblade . Melee Weapon Attack: +6 to hit, reach 5 ft, one target. Hit: 11 (4d8 + 4) slashing damage.
Skeletal Crossbow. Ranged weapon Attack: +2 to hit, range 80 ft, one target. Hit: 12 (2d10+ 2) piercing damage
Chaos Command. The chaos knight will speak to another evil creature nearby and attempt command it to cause chaos.
Parry. The chaos knight adds 3 to its AC against one melee attack that would hit it. To do so, the chaos knight must see the attacker and be wielding a melee weapon.
Fury. The chaos knight if at critically low hit points will be engulfed in a fury because the said chaos knight will not be able to witness destruction and good's demise if diseased. The chaos knight will gain +2 to their hit modifer and + 2 to all melee damage.
Description
Chaos knights are knights who seek vengeance or knights who wanted chaos and destruction to good and the nobles, they once themselves were formerly nobles, not anymore after they passed away, evil beings tried to fulfill their desires and transformed into monstrosities called "Chaos knights" who only seek chaos and destruction.