Armor Class 17 (natural)
Hit Points 175 (17d10 + 84)
Speed 40 ft.
STR
27 (+8)
DEX
15 (+2)
CON
13 (+1)
INT
10 (+0)
WIS
26 (+8)
CHA
24 (+7)
Saving Throws WIS +12, CHA +11
Skills Arcana +9
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Fire, Poison
Condition Immunities Poisoned
Senses Passive Perception 16
Languages Infernal
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Actions

The Champion of Limbo takes three (3) attacks; two (2) with its longsword and one (1) with its chain.

Longsword (2): Melee Weapon Attack: +9 to hit, 5 ft. reach. 2d10+2 slashing damage.

Chain (1):  +9 to hit, 10 ft. reach. 2d8+2 bludgeoning damage. 

Curse of God (2/short rest): With a stare, the Champion of Limbo uses its Hellish Eye, embuing the targeted creature with existential dread about the presence of a specific god. The targeted creature must make a DC 19 wisdom saving throw. On a fail, the creature takes 12d8 psychic damage and is stunned. On a save, the creature takes half damage and is not stunned. 

Lair and Lair Actions

 

 

Kethrylla

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