Special Trait Name. Shap shift.
Spellcasting. The [Boggert] is a 3-level spellcaster. Its spellcasting ability is [8] (17 DC , +# to hit with spell attacks). The [boggert] has following [warlock spells prepared: mined sliver,
Cantrips (at will): [mined sliver,], [poison spray]
1st level (2 slots): [burning hands], [hellish rebuke]
Action Name. shape shift Melee Weapon Attack: +3 to hit, reach 80 ft., 1 target. Hit: 1 (14d10 + 5) [damage type phsycic] damage.
Action Ranged Attack. RangedWeapon Attack: +1 to hit, range 100/300 ft., 3 target. Hit: 2 (9d8 + 11) [damage type phsycic] damage.
Reaction Name. Claw deals 3d8 damage.
Legendary Action Name (Costs 2 Actions).
The boggert throw its hand out and creates 26 spectral axes that fly at any creature within a 350 ft radius. and deal 1d10 Per axe.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
The Bogart while not shape shifting looks like a Shadow and when your within a 15 ft radius you have to make a wisdom saving throw aginst being scared with a dc of 8
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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