Captain Morgan can snort magical cocaine to gain Haste for 30 seconds (5 Rounds).
While in this state Captain Morgan can reload two guns with a bonus action, and gains an additional 10 feet of movement.
He carries enough to use the magic cocaine 6 times.
Multiattack. The captain makes 2 attacks with his pistols, he has 6 guns in total. It requires an action to reload one gun and a bonus action to reload the second.
Flint Lock Pistol. Range Weapon Attack: +6 to hit, reach 30/120 ft., one target. Hit: 6 (1d10 + 4).
Description
Captain Morgan stands about 6' 4" and is a privateer for the Caliph of Huzuz. For the last decade he has protected the Caliph's slave trade for do gooders who would attempt to interfere with the slavers.
Those ships who attack the Caliph's vessels are marked for attack in reports to the cities management, and Morgan is dispatched to extract a horrible revenge on those who have dared knowingly or not against the will of the Caliph.
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