Medium Humanoid (Human), Lawful Evil
Armor Class 18 (studded leather)
Hit Points 85 (13d8 + 27)
Speed 30 ft.
STR
13 (+1)
DEX
18 (+4)
CON
14 (+2)
INT
11 (+0)
WIS
11 (+0)
CHA
14 (+2)
Saving Throws STR +3, DEX +6, WIS +2
Skills Athletics +4, Deception +4
Senses Passive Perception 10
Languages Any two languages
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Captain Morgan can snort magical cocaine to gain Haste for 30 seconds (5 Rounds).

While in this state Captain Morgan can reload two guns with a bonus action, and gains an additional 10 feet of movement.

He carries enough to use the magic cocaine 6 times.

Actions

Multiattack. The captain makes 2 attacks with his pistols, he has 6 guns in total.  It requires an action to reload one gun and a bonus action to reload the second.

Flint Lock Pistol. Range Weapon Attack: +6 to hit, reach 30/120 ft., one target. Hit: 6 (1d10 + 4).

 

Description

Captain Morgan stands about 6' 4" and is a privateer for the Caliph of Huzuz.  For the last decade he has protected the Caliph's slave trade for do gooders who would attempt to interfere with the slavers.

Those ships who attack the Caliph's vessels are marked for attack in reports to the cities management, and Morgan is dispatched to extract a horrible revenge on those who have dared knowingly or not against the will of the Caliph. 

Monster Tags: NPC

Habitat: CoastalDesertUrban

BrianMiller45040

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