Huge Beast, Neutral Good
Armor Class 13 (natural armor)
Hit Points 15 (2d10 + 4)
Speed 10 ft., Fly 60 ft.
STR
16 (+3)
DEX
10 (+0)
CON
14 (+2)
INT
3 (-4)
WIS
12 (+1)
CHA
6 (-2)
Senses Passive Perception 11
Languages --
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Reliable Friend. Appa has advantage on attack rolls against a creature if at least one of Appa's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) bludgeoning damage. 

Airbending Gale (Recharge 5-6): Air rushes out from the tail or mouth in a 15-foot cone. Each creature in that area must make a DC 11 Strength saving throw or take 7 (2d4 + 2) bludgeoning damage, be pushed 15 ft away, and be knocked prone.

Legendary Actions

Legendary Resistance (3/Day). If the monster fails a saving throw, it can choose to succeed instead.

Previous Versions

Name Date Modified Views Adds Version Actions
6/23/2020 1:29:28 PM
4
1
1
Coming Soon
6/23/2020 1:31:13 PM
3
1
--
Coming Soon

Habitat: Mountain

jetfighters95

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