Armor Class
13
(natural armor)
Hit Points
15
(2d10 + 4)
Speed
10 ft., Fly 60 ft.
STR
16
(+3)
DEX
10
(+0)
CON
14
(+2)
INT
3
(-4)
WIS
12
(+1)
CHA
6
(-2)
Senses
Passive Perception 11
Languages
--
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Reliable Friend. Appa has advantage on attack rolls against a creature if at least one of Appa's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) bludgeoning damage.
Airbending Gale (Recharge 5-6): Air rushes out from the tail or mouth in a 15-foot cone. Each creature in that area must make a DC 11 Strength saving throw or take 7 (2d4 + 2) bludgeoning damage, be pushed 15 ft away, and be knocked prone.
Legendary Actions
Legendary Resistance (3/Day). If the monster fails a saving throw, it can choose to succeed instead.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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6/23/2020 1:29:28 PM
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4
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1
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1
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Coming Soon
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6/23/2020 1:31:13 PM
|
3
|
1
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--
|
Coming Soon
|
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Posted Mar 7, 2024Thank you for your service