Medium Undead, Lawful Evil
Armor Class 13 (armor scraps)
Hit Points 20 (3d8 + 4)
Speed 30 ft.
STR
14 (+2)
DEX
10 (+0)
CON
15 (+2)
INT
6 (-2)
WIS
8 (-1)
CHA
5 (-3)
Damage Vulnerabilities Bludgeoning
Damage Immunities Poison
Condition Immunities Exhaustion, Poisoned
Senses Darkvision 60 ft., Passive Perception 9
Languages Understands all languages it knew in life but can't speak
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Spell Turning. Any time the champion skeleton is targeted by a magic missile spell, a line spell, or a spell that requires a ranged attack roll, roll a d6. On a 1 to 5, the champion skeleton is unaffected. On a 6, the champion skeleton  is unaffected, and the effect is reflected back at the caster as though it originated from the champion skeleton, turning the caster into the target.

Reanimation. When the champion skeleton is reduced to 0 hit points, it collapses into a pile of bones. The champion skeleton regains all of its hit points 2d4 rounds later. It does this three times, or until a dispel magic is cast on the pile of bones

Actions

Longsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 2) piercing damage.

Habitat: Urban

Fisyx

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