Medium Swarm of Medium humanoids, Neutral Good
Armor Class 15 (leather armor)
Hit Points 18 (1d6 + 2)
Speed 10 ft., Swim 5 ft. BAD SWIMMERS!
STR
3 (-4)
DEX
18 (+4)
CON
10 (+0)
INT
14 (+2)
WIS
10 (+0)
CHA
11 (+0)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Elvish
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Actions

Longsword. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 slashing damage.

Shortbow. Ranged Weapon Attack: +6 to hit, range 40/160 ft., one target. Hit: 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or become poisoned for 1 minute. If its saving throw result is 5 or lower, the poisoned target falls unconscious for the same duration, or until it takes damage or another creature takes an action to shake it awake.

 

 

Description

Always travels in groups of 5 to 20. They don't really care about each other, they just care about there masters. 

Habitat: Forest

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