Armor Class
11
Natural Armor
Hit Points
2
(1d4)
Speed
20 ft., burrow 5 ft.
STR
4
(-3)
DEX
11
(+0)
CON
10
(+0)
INT
2
(-4)
WIS
12
(+1)
CHA
5
(-3)
Senses
Darkvision 30 ft., Passive Perception 11
Languages
--
Challenge
0 (10 XP)
Proficiency Bonus
+2
Keen Hearing and Smell. The Aardvark has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Actions
Claw. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 piercing damage.
Description
Aardvark's are docile creatures found in areas of hotter climates. They feed on insects found in the ground with their long noses and strong sense of smell. It's keen sense of hearing warns it of potential predators. If caught by a predator they will usually try to burrow to safety. If unable to borrow they will roll on their backs to attack the bellies of the predator with all of it's claws.
Previous Versions
Name | Date Modified | Views | Adds | Version | Actions |
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9/15/2020 8:37:12 PM
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3082
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31
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1
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Coming Soon
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Good job on this. I've got a player at my table who has been looking for one of these to tame and now she'll have a chance at least.
Cool monster
Awesome, just awesome.
i like it
Nice. It's awesome to find other people who about cool animals. You did good in this.
Ya it is
love it
have you ever seen 1 of these in person? They are really BIG!
You can tell this monster was well thought out, from its abilities, senses, and even speed stats, despite its simplicity.
it's cute
We've got Aardvarks in DnD, LET'S GOOOOOOOOOOO!!!
AARDVARK AARDVARK AARDVARK
JOIN THE PARTY BROOOO
WHY DOES AN AARDVARK HAVE SO MANY VIEWS???