Large Construct, Lawful Evil
Armor Class 10 Natural
Hit Points 55 (8d12 + 6)
Speed 25 ft.
STR
16 (+3)
DEX
10 (+0)
CON
10 (+0)
INT
1 (-5)
WIS
3 (-4)
CHA
1 (-5)
Saving Throws STR +5
Damage Immunities Poison, Psychic
Senses Blindsight 60ft, Passive Perception 6
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Antimagic Susceptibility. The couch is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the couch must succeed on a Constitution saving throw against the caster's spell save DC or fall unconsciousfor 1 minute.

False Appearance. While the couch remains motionless, it is indistinguishable from a regular ol' couch.

Actions

Multiattack. The couch makes two attacks. Preferring to catapult if a target is within range and it has remaining charges.

Catapult Cushion. (2 Charges) The couch casts Catapult launching one of its cushions at the target. Dex Save DC (13)

Slam. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d10 + 2) bludgeoning damage.

Description

It's the couch that reminds you of your step-dad. It's the couch you foolishly fell asleep on after a night of heavy drinking. It's the couch you always knew would try to kill you.

Previous Versions

Name Date Modified Views Adds Version Actions
6/24/2020 4:41:14 AM
2
2
--
Coming Soon
Scrotally

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