Angel-Dragon. All celestials that attack the dragon have disadvantage on their attack.
Light Breath (Recharge 5-6). The dragon exhales a bright light in a 50-foot line that is 6 feet wide. Each creature in that line must make a DC 17 constitution saving throw or they will turn to have a good alignment.
Claw. Melee Weapon Attack: +5 ft hit, reach 5 ft., one target. 3d4 slashing damage plus 3d4 physic damage.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. 2d8 piercing damage.
Wing Attack. The dragon beats its wings. Each creature within 6 feet of the dragon must make a DC 16 dexterity saving throw or take 5d6 bludgeoning damage and be knocked prone and be blinded. The dragon can fly up to half its flying speed.
Description
Five legendary beasts created by Bahumut himself to guard his palace, these creatures stalk the material plane and lower planes scavenging or evil they can turn good. Some of these dragons have been lost to the Nine Hells and Tiamat, where they are corrupted and used for evil. They are always keeping an eye on the Blood War, watching to see if things get dark.
Celestial Silverwings look like a large dragon. They have smooth, white skin with great silver wings. Its head resembles the head of a moose, as it has two gigantic yellow antlers sprouting out of a draconic head. Their tails are lined with golden feathers that get hot when near a good creature.
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