Standing Leap. The bulette pup's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6+2) piercing damage.
Deadly Leap. If the bulette pup jumps at least 15 feet as part of its movement, it can then use this action to land on its feet in a space that contains one or more other creatures. Each of those creatures must succeed on a DC 12 Strength or Dexterity saving throw (target's choice) or be knocked prone and take 5 (1d6+2) bludgeoning damage plus 5 (1d6+2) slashing damage. On a successful save, the creature takes only half the damage, isn't knocked prone, and is pushed 5 feet out of the bulette pup's space into an unoccupied space of the creature's choice. If no unoccupied space is within range, the creature instead falls prone in the bulette pup's space.
Description
Unlike the solitary nature of the Bulette's adult form, pups tend to work in a pack until they are big enough to hunt on their own. They do not stay pups long.
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