Large Monstrosity, Unaligned
Armor Class 20 natural armor
Hit Points 230 (20d10 + 120)
Speed 30 ft., Swim 30 ft.
STR
18 (+4)
DEX
14 (+2)
CON
22 (+6)
INT
6 (-2)
WIS
12 (+1)
CHA
14 (+2)
Saving Throws DEX +6, CON +10
Damage Vulnerabilities Lightning
Damage Resistances Cold
Senses Passive Perception 15
Languages Pokemon
Challenge 11 (7,200 XP)
Proficiency Bonus +4
Actions

Multiattack. Blastoise makes three bite or watergun attacks.

Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., # target. Hit: 20 (3d10 + 4) piercing damage. 

Watergun. RangedWeapon Attack: +8 to hit, range 60/120 ft., 1 target. Hit: 20 (3d10 + 4) cold damage and the target must make a DC 16 Strength saving throw or be pushed back 10 feet.

Hydro Pump (Recharge 5-6). Blasoise shoots out a stream of pressurized water in a 60-foot line that is 5 feet wide. Each creature in the line must make a DC 16 Dexterity saving throw, taking 42 (12d6) cold damage on a failed save, or half as much damage on a successful one. If the target fails the saving throw, they are pushed back 15 feet and knocked prone. 

Reactions

Withdraw. Blastoise adds 3 to its AC against one melee attack that would hit it. To do so, Blastoise must see the attacker.

Legendary Actions

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Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

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Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Habitat: Coastal

BeneathEthan

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