Tiny Dragon, Chaotic Neutral
Armor Class 13
Hit Points 18 (5d4 + 6)
Speed 15 ft., fly 60 ft.
STR
8 (-1)
DEX
16 (+3)
CON
16 (+3)
INT
11 (+0)
WIS
15 (+2)
CHA
13 (+1)
Skills Arcana +2, Perception +4, Stealth +5
Condition Immunities Charmed
Senses Darkvision 60 ft., Passive Perception 13
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2

Hasty Start. During the first round of combat the dragon has twice the movement speed and can make an additional attack.

Magic Resistance. The dragon has advantage on saving throws against spells and other magical effects.

Prowess. If a non-cantrip spell is cast within 30 ft. of the dragon, for the next 24 hours it gets +1 to AC and gets to make an additional attack.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 5 (1d4 + 3) piercing damage.

 

Environment: CoastalMountain

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