Armor Class
20
(natural armor, large breast plate, Shield)
Hit Points
46
(6d10 + 6)
Speed
50 ft., Also he can take the DASH action as a bonus action on is turn.
, Climb 30 ft.
STR
21
(+5)
DEX
4
(-3)
CON
22
(+6)
INT
2
(-4)
WIS
17
(+3)
CHA
5
(-3)
Saving Throws
STR +8, CON +9
Skills
Athletics +7, Intimidation +2, Perception +3
Damage Vulnerabilities
Radiant
Damage Immunities
Psychic
Condition Immunities
Charmed, Frightened, Grappled
Senses
Darkvision 120ft. (non-magical), Passive Perception 13
Languages
Undercommon --
Challenge
7 (2,900 XP)
Proficiency Bonus
+3
Traits
Keen Smell. The bear has advantage on Wisdom (Perception) checks that rely on smell.
Actions
Multiattack. The Berserk Cow makes two attack: usually it's Blood Bite if berserk as been activated and Dirty Paws.
Dirty paws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage.
Reactions
Berserk. To use Blood Bite the Berserk cow need to use Berserk. Also the Berserk cow as resistance to non-magical attacks. The Berserk ability have a 5 rounds duration.
Legendary Actions
Blood Bite. (Berserk only). Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 17 (6d4 + 2) piercing damage.