Large Beast, Any Evil Alignment
Armor Class 20 (natural armor, large breast plate, Shield)
Hit Points 46 (6d10 + 6)
Speed 50 ft., Also he can take the DASH action as a bonus action on is turn. , Climb 30 ft.
STR
21 (+5)
DEX
4 (-3)
CON
22 (+6)
INT
2 (-4)
WIS
17 (+3)
CHA
5 (-3)
Saving Throws STR +8, CON +9
Skills Athletics +7, Intimidation +2, Perception +3
Damage Vulnerabilities Radiant
Damage Immunities Psychic
Condition Immunities Charmed, Frightened, Grappled
Senses Darkvision 120ft. (non-magical), Passive Perception 13
Languages Undercommon --
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Keen Smell. The bear has advantage on Wisdom (Perception) checks that rely on smell.

Actions

Multiattack. The Berserk Cow makes two attack: usually it's Blood Bite if berserk as been activated and Dirty Paws.

Dirty paws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage.

Reactions

Berserk. To use Blood Bite the Berserk cow need to use Berserk. Also the Berserk cow as resistance to non-magical attacks. The Berserk ability have a 5 rounds duration.

Legendary Actions

Blood Bite. (Berserk only). Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 17 (6d4 + 2) piercing damage.

Monster Tags: Misc Creature

Habitat: CoastalForestGrasslandHillMountainUnderwaterUrban

Gorium