Survivor. A civilised Wolpertinger often has a story to tell. Their inventory includes: One set of artisan's tools, a dagger, a set of common clothes, a belt pouch containing 10gp worth of jewelry and a chess gaming set which they are proficient with.
Surprise Attack. If the Wolperting surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.
Stay awake, stay hungry. The Wolperting has a light sleep and cannot be surprised.
Colours in the Dark. In case of eye malfunction, the Wolperting can rely on either smell or hearing to replace the lost sense of sight, as long as either of these senses still functiones.
Cry me a river. The Wolperting absolutely cannot cross water bodies that are more than waist-deep by themselves; swimming is out of the question.
Multiattack. The Wolperting uses their action to make two of the following attacks. Additionally, they can make a Bonus Attack.
Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 15 (3d8 + 2) slashing damage.
Teeth. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 23 (5d8 + 2) piercing damage.
Mastered Weapon. Melee or Ranged Weapon Attack: +10 to hit, reach according to description (a.t.d.), Hit: a.t.d.+4
Bonus Action: Disengage. The Wolperting can disengage as a Bonus Action without provoking Opportunity Attacks.
Bonus Action: Claws. If at least one hand is free, the Wolperting can make a Claw Attack with with it as a Bonus Action using the same statistics as if it was an Action (regardless if it is the off-hand).
Uncanine Dodge. When an attacker that the Wolperting can see hits them with an Attack, they can use a Reaction to nullify the attack's damage against them.
Description
Carrying the heritage of both deers and wolves in them, civilised Wolpertings are bipedal humanoids with the head of a dog and tiny antlers between their either pointy or floppy ears.
Left alone soon after birth, as is the nature of Wolpertings, the pups need to adapt to their environment early on. As puppys they are the cutest living things imaginable. That is, until puberty hits them, and it hits them hard:
Over mere weeks, a whelp grows into a perfect fighting machine. Furthermore, this is the time when some of them stay on all fours and live as animals and others rise and develop a human-like intelligence while innate language skills awaken in them. These civilised Wolpertings are both fit for a life of strife and the life of a skillful craftsperson.
Legend says, male Wolpertings are driven to follow that one silvery thread of fragrance they might catch in the air...
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