Huge Monstrosity, Neutral
Armor Class 16 (natural armor)
Hit Points 137 (11d12 + 66)
Speed 40 ft., Climb 40 ft.
STR
24 (+7)
DEX
12 (+1)
CON
22 (+6)
INT
11 (+0)
WIS
13 (+1)
CHA
9 (-1)
Skills Perception +5, Stealth +5
Senses Darkvision 60 ft, Passive Perception 15
Languages Yeti
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

Keen Smell. Big foot has advantage on Wisdom (Perception) checks that rely on smell.

Plant Camouflage. Big foot has advantage on Dexterity (Stealth) checks it makes in any terrain with ample obscuring plant life.

Ethereal Jaunt. As a bonus action, big foot can magically shift from the Material Plane to the Ethereal Plane, or vice versa.

Ethereal sight. The ghost can see 60 feet into the Ethereal Plane when it is on the Material Plane, and vice versa.

Actions

Multiattack. Big foot can use its Teleport and makes two claw attacks.

Claw. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 14 (2d12 + 7) slashing damage.

Teleport (Recharge 4–6). Big foot magically teleports, along with any equipment it is wearing or carrying, up to 40 feet to an unoccupied space it can see. Before or after teleporting, the dog can make one claw attack.

Habitat: ForestHill

kingmimic

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