Armor Class
14
Hit Points
75
(10d10 + 20)
Speed
40 ft., fly 60 ft.
STR
20
(+5)
DEX
16
(+3)
CON
18
(+4)
INT
4
(-3)
WIS
15
(+2)
CHA
8
(-1)
Skills
Perception +4, Stealth +7
Senses
Darkvision 120 ft., Passive Perception 14
Languages
--
Challenge
3 (700 XP)
Proficiency Bonus
+2
Keen Smell. The tiger has advantage on Wisdom (Perception) checks that rely on smell.
Dive. If the tiger moves at least 20 feet straight toward a creature and then hits it with an attack on the same turn, that target must succeed on a DC 15 Strength saving throw or be grappled. If the target is grappled, the tiger dash as a bonus action to fly off the ground (while still grappling the creature).
Actions
Multiattack. The tiger makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (1d10 + 5) piercing damage.
Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.
Previous Versions
Name | Date Modified | Views | Adds | Version | Actions |
---|---|---|---|---|---|
6/27/2020 7:37:50 AM
|
20
|
2
|
--
|
Coming Soon
|
|
6/27/2020 7:39:12 AM
|
14
|
1
|
--
|
Coming Soon
|
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