Smoke Stalk. The wolf can teleport upt 90 feet to a location it can see. Additionally, the wolf can see in darkness, both normal and magically out to 120 feet.
Heat Aura. The wolf has a special aura, when the wolf fights the area within 10 ft is burning hot, if an enemy stands to within it for 2 turns, the enemy will catch on fire and take 14 (4d6) fire damage each turn.
Legendary Resistance (3/Day). If the wolf fails a saving throw, it can choose to succeed instead
Multiattack. The wolf can use its Fire Breath. It then makes three attacks; one with its bite and two with its claws. It's bite and claw attacks count as magical for over coming resistances.
Bite. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 17 (3d6 + 8) piercing damage. If the target is a creature, it must succeed on a DC 18 Strength saving throw or be knocked prone.
Claw. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 13 (1d8 + 8) slashing damage.
Fire Breath(Recharge 5-6). The wolf exhales a blast of roaring inferno in a 30-foot cone. Each creature in that area must make a DC 18 Dexterity saving throw, taking 36 (8d8) fire damage on a failed save, or half as much damage on a successful one.
Ember Explosion. When hit the wolf explodes in a cloud of fire and cinders, all creatures within 15 feet need to make a DC 18 Dexterity Saving throw or take 36 (8d8) fire damage, half as much on a successful save. Upon execution of the Ember Explosion the wolf teleports up to 120 feet away.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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