Armor Class
15
(natural armor)
Hit Points
105
(10d12 + 40)
Speed
40 ft., Swim 40 ft.
STR
21
(+5)
DEX
8
(-1)
CON
19
(+4)
INT
5
(-3)
WIS
9
(-1)
CHA
14
(+2)
Skills
Perception +2
Damage Resistances
Cold
Damage Immunities
Acid
Senses
Passive Perception 12
Languages
Aquan, Giant
Challenge
6 (2,300 XP)
Proficiency Bonus
+3
Traits
Amphibious. The giant can breathe air and water.
Innate Spellcasting. The Giant's spellcasting ability is Charisma (spell save DC 12). It can innately cast the following spells, requiring no material components:
1/day each: fog cloud
Actions
Multiattack. The giant makes two attacks with it's fists.
Fist. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.
Rock. Ranged Weapon Attack: +8 to hit, range 60/240 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage.
Grasping Weeds: While submerged in water, the Brine Giant can use the entangle at-will.
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