Medium Construct, Unaligned
Armor Class 17 (natural armor)
Hit Points 33 (6d8 + 6)
Speed 25 ft.
STR
14 (+2)
DEX
11 (+0)
CON
13 (+1)
INT
1 (-5)
WIS
3 (-4)
CHA
1 (-5)
Damage Immunities Poison, Psychic
Senses Blindsight 60 ft. (blind beyond this radius), Passive Perception 6
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Constructed Nature.  An animated object doesn’t require air, food, drink, or sleep. 

Antimagic Susceptibility: The armor is incapacitated while in the area of an antimagic field. If targeted by  dispel magic, the armor must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.

False Appearance. While the armor remains motionless. It is indistinguishable from a normal suit of bamboo armor.

Actions

Multiattack. The armor makes two melee attacks.

Katana. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 6 (1d8 +2) slashing damage.

Kasa. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 7 (1d6+3) slashing damage.

 Battleaxe. Melee Weapon Attack: +5 to hit, reach 5ft., one creature. Hit: 4(1d8) slashing damage.

Javalins. Melee Weapon Attack: +5 to hit, range 30/120, one creature. Hit: 3(1d6) piercing damage.

 

Description

This suit of magically animated bamboo armor. It is used as a practice opponent for the employed warriors of the Rakasta.

 

ZannaKnackelStumbleDuck

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