Small Fiend (Shapechanger), Lawful Evil
Armor Class 14 Natural
Hit Points 12 (2d6 + 3)
Speed 40 ft., Swim 20 ft., Walk 45 ft.
STR
16 (+3)
DEX
14 (+2)
CON
13 (+1)
INT
17 (+3)
WIS
16 (+3)
CHA
12 (+1)
Saving Throws INT +5
Skills Acrobatics +4, Intimidation +3, Stealth +7
Damage Vulnerabilities Radiant
Damage Resistances Acid, Cold, Fire, Poison, Psychic
Damage Immunities Necrotic
Condition Immunities Charmed, Invisible, Paralyzed, Poisoned
Senses Darkvision, Passive Perception 16
Languages Abyssal, Bullywug, Common
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Body Snatcher. Brain Guzzlers can take the place of a humanoid's brain.

Heat Resistance. Brain Guzzlers have a resistance to extreme heat.

Amphibious. Brain Guzzlers can breath both in and out of water.

Nocturnal invisibility. If it is night time a Brain Guzzler may decide to turn invisible.

Actions

Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 3 (2d4 + 3) piercing damage. 

Tongue Cut. Melee Weapon Attack: +6 to hit, reach 10 ft., 1 target. Hit: 7 (1d6 + 10) piercing damage.

 

Reactions

Body Hop. A Brain Guzzler can jump out of a body towards a target, the target must make a constitution saving throw succeeding 14, if they fail the Brain Guzzler gets one free attack on that target, if the target dies from the attack the Brain Guzzler enters and controls that target's corpse.

Description

Brain Guzzlers are a pale slender creature with sharp teeth and pointed tongues, their diet mainly consists of brain but they are able to eat other meat as well. Brain Guzzlers prefer hot places. Brain Guzzlers commonly eat the brain of a living being and take its place controlling the body, this is their main way of transport as they will die in sun light, they are also very susceptible to salt, Brain Guzzlers are often taken in as witches familiars although they are very deceptive and are dangerous to keep.

Monster Tags: abberationfiendfey

Habitat: Swamp

Spiggo

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