Armor Class
16
Shell
Hit Points
25
(4d10 + 5)
Speed
10 ft.
STR
12
(+1)
DEX
10
(+0)
CON
16
(+3)
INT
3
(-4)
WIS
10
(+0)
CHA
1
(-5)
Saving Throws
STR +3
Condition Immunities
Blinded
Senses
Blindsight 30 ft., Passive Perception 10
Languages
--
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Amphibious. The Achatina can breathe both air and water.
Actions
Shell Retreat. The Achatina withdraws inside of its shell, gaining a +4 bonus to AC until it emerges. It can emerge from its shell as a bonus action on its turn. While in its shell its speed becomes 0 and cannot benefit from abilities that increase it.
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage.
Description
Achatina are large ancient snails. They are tough and retreat into their shells quickly.
Couldn't this also be swamp?
Yes you are right, thanks for letting me know. They could also be found in forests, provided it is a moist climate for them.