Large Beast, Unaligned
Armor Class 14 Natural Armor
Hit Points 31 (4d12 + 5)
Speed 35 ft.
STR
14 (+2)
DEX
15 (+2)
CON
13 (+1)
INT
1 (-5)
WIS
14 (+2)
CHA
1 (-5)
Senses Passive Perception 13
Languages --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Web Walker. The Araneo ignores movement restrictions caused by webbing.

Pack Tactics. The Araneo has advantage on an attack roll against a creature if at least one of the Araneo's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d8 + 2) piercing damage, and the target must make a DC 14 Constitution saving throw, becoming unconscious on a failed save. The creature can repeat the saving throw at the start of each of its turns, on a success it wakes up.

Web (Recharge 4-6). Ranged Weapon Attack: +5 to hit, range 40/80 ft., one target. Hit: The target is restrained. As an action, the restrained target can make a DC 15 Strength check, bursting the webs on a success. The webbing can also be attacked and destroyed (AC 12; hp 5; vulnerability to fire damage; immunity to bludgeoning, poison, and psychic damage).

Description

Araneo are large prehistoric spiders that love to attack in packs and swarm would-be cave dwellers.

Habitat: Underdark

FluffyGamer04

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