Poor Depth Perception. The cyclops has disadvantage on any attack roll against a target more than 30 feet away.
Multiattack. The cyclops makes two flail attacks.
Triple-balled Flail. Melee Weapon Attack: +7 to hit, reach 10 ft., one target [3d6 + 7] piercing damage.
Words of Anger. within 60 ft of the cyclops, the cyclops speaks the mad words of his god forcing all who don't worship him to make a WIS saving throw of (11). If they fail, the target takes [1d4 physic damage] and their movement speed is half until the cyclops next turn. If they succeed nothing happens
Description
The cyclopes wears a black bloody stained hood that extends down to the midsection of his back. This hood has a single cut straight down the centre to create a single eye slit for the cyclone. His wrists are covered in untied bloodied bandages that dangle. His bareback is covered in small thrashing scars, done by himself to please his god and fill his anger with pain as well. His black cloth pants are held up by a crude belt with a golden crust in the centre. The gods symbol of pain.
Lair and Lair Actions
Below an underground crypt, lies a group of small cultist that worship a God of Anger. This room where they worship their god, has small drains of blood running all towards a statue of their god. This statue depicts him on his knees, crying blood onto his grasping hands that then falls into the grand fountain. The room itself is shaped like a long hallway with stone pillars on both sides with old unlit tourches. A pure with carpet stained in blotches of blood covers the centre of the hallway creating a walkway. Above the pillars is a huge mural that cover all the wall depicting the history of this God of Anger.
Lair Actions
- Anyone who worships this god may drink from the fountain to gain [ 4 d6 temporary hit points ]. This may only be used twice every 24 hours.
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Posted Jun 30, 2020I would love feedback.
Cheers