Medium Humanoid (Any Race), Chaotic Evil
Armor Class 12 (leather armor)
Hit Points 11 (2d8 + 2)
Speed 30 ft.
STR
11 (+0)
DEX
12 (+1)
CON
12 (+1)
INT
10 (+0)
WIS
10 (+0)
CHA
10 (+0)
Senses Passive Perception 10
Languages Common, Thieves' Cant, Native racial language
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Actions

Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage.

Light Crossbow. Ranged Weapon Attack: +3 to hit, range 80 ft./320 ft., one target. Hit: 5 (1d8 + 1) piercing damage.

Description

Associates are not made members ("wiseguys") of the Cartel, but they work for the Cartel. Associates cannot turn down an order from the Cartel. If the Cartel gives them an order they have to follow it, and they can never refuse or they will be killed slowly. Associates are used for bodyguards, enforcers, errand boys, or money collectors for high-ranking members of the Cartel.  They are loyal to their organization, but have no regard for the life or property of anyone outside the Cartel.

Monster Tags: NPC

Habitat: Urban

rob88scps2

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